

At least one: Chance for at least one of this orb color to show up in a summoning session.All: The chance for all orbs to be a certain color.Individual: The chance for a randomly selected orb to be a certain color.


#Legendary heroes fire emblem banner robin fell vessel full#
Units like Legendary Marth are a particular threat to Corrin, so pair her with a strong mage like Reinhardt or Ophelia to help take them down.See Summonable Heroes for a full table of the regular pool of summonable heroes.

Heroes who can take down anti-dragon unitsį!Corrin will survive a lot longer in battle if she has an ally who can cover her bad matchups like Julia or the Tikis. Fortify and Hone skills will totally go to waste, so you ought to pair her with units like Legendary Azura or Fallen Tiki who can grant Spur/Drive type buffs that will take effect from the beginning of the turn. Since F!Corrin needs to be separated from her teammates to activate her weapon skill buffs and show her real power, she is best paired with units who can buff her without needing to be close by. Fallen Corrin (F) Team and Counters Teammates for Fallen Corrin (F) Hoshidan Summer Micaiah Regardless of how high her defensive stats are, she is going to struggle against this type of foe, so we recommend you have another party member who can counter anti-dragon units on her behalf. Struggles against anti-dragon unitsĪs a dragon unit, F!Corrin takes lethal damage against units like Legendary Marth or Julia. On the other hand, Fortify/Hone skills will be granted at the beginning of the turn, meaning Corrin can simply move away after taking them to eliminate this problem. Having a support unit with Spur/Drive skills nearby will make Corrin's skills go to waste, so they do not really need to be on the same team together. This will effectively shut down enemy buff skills like Fortify/Hone, and since it will also eliminate the threat of Blade weapons, it can throw a wrench into an enemy party's main strategy.įallen Corrin (F) Weaknesses Cannot effectively make use of Spur/Drive type skillsį!Corrin's default skills are designed to make her solo enemies, and having an ally within two spaces will weaken her power. Can convert the bonuses of foes into penaltiesį!Corrin's default B skill Sudden Panic makes it so that foes who are adjacent to another foe and have less HP than Corrin will have their bonuses converted into penalties. This has excellent synergy with her weapon skill, and whenever there are no allies within two spaces, Corrin can make use of both skills to gain Atk/Spd+12 in combat. Gains massive buffs when not near any alliesį!Corrin also has the excellent A skill Atk/Spd Solo, which gives her Atk/Spd+6 when there are no allies in an adjacent space. This means that she will not be able to use buffs like Spur/Drive, which require the ally be within two spaces, but at the same time, this makes it very easy for Corrin to separate from her allies and gain her weapon's buff. With no allies she gets +6, and with one ally she gets +4. Fallen Corrin (F) Strengths Exclusive weapon grants up to +6 to all statsį!Corrin's exclusive weapon Savage Breath will give her a buff to all stats corresponding to the number of allies who are not within two spaces. As a colorless unit, she will generally take and receive damage regardless of the weapon triangle. Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat. Fallen Corrin (F) Roles, Strengths, and Weaknesses Fallen Corrin (F) Roles Corrin - Wailing Soul Rolesįallen Corrin (F) is a non-ranged (Range = 1) magic attacker.
